Get Free Ebook Girl Code: Gaming, Going Viral, and Getting It Done, by Andrea Gonzales

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Get Free Ebook Girl Code: Gaming, Going Viral, and Getting It Done, by Andrea Gonzales

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Girl Code: Gaming, Going Viral, and Getting It Done, by Andrea Gonzales

Girl Code: Gaming, Going Viral, and Getting It Done, by Andrea Gonzales


Girl Code: Gaming, Going Viral, and Getting It Done, by Andrea Gonzales


Get Free Ebook Girl Code: Gaming, Going Viral, and Getting It Done, by Andrea Gonzales

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Girl Code: Gaming, Going Viral, and Getting It Done, by Andrea Gonzales

Review

“Brilliantly funny... Readers seeking a factual title about enterprising teens creating solutions to social problems will find Andrea and Sophie’s story inspirational” (Bulletin of the Center for Children’s Books)“Tech-centered empowerment for those who feel voiceless.” (Kirkus Reviews)“[Andrea and Sophie’s] intelligence, humanity, creativity, seriousness of purpose, and humor will stick with readers, and inspire them.” (Publishers Weekly)“Gonzales’s and Houser’s writing styles are conversational and work well to dispel the aura of inaccessibility that often surrounds works on technology… Inspiring and hopeful; a great addition to libraries with novice and expert coders alike” (School Library Journal)“A good text to add to STEM shelves needing female-centered information.” (Voice of Youth Advocates (VOYA))“Set against the backdrop of coding camp, Girl Code is the story of two teen girls who create a viral video game and become famous—except this story isn’t fiction.” (from the article “10 Books About Coding to Inspire Girls to Lead the Next Tech Revolution”) (Brightly)

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About the Author

Andrea “Andy” Gonzales is a graduate of Hunter College High School and is now attending the University of North Carolina at Chapel Hill as a Robertson Scholar. The summer before her freshman year of high school, Andy started learning to code. Since then, she’s been passionate about computer science and women in science, technology, engineering, and mathematics (STEM). When Andy attended Girls Who Code, she learned the power of working with other girls, and that led to the creation of the video game Tampon Run, which she co-built with Sophie Houser. Tampon Run’s success exceeded all expectations, and Andy was thrown into a world outside of her high school. Beyond her passion for computer science, Andy is a music, comic book, and video game enthusiast. She looks forward to remaining an active advocate for women in computer science.

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Product details

Paperback: 304 pages

Publisher: HarperCollins; Reprint edition (March 6, 2018)

Language: English

ISBN-10: 9780062472472

ISBN-13: 978-0062472472

ASIN: 006247247X

Product Dimensions:

5.3 x 0.7 x 8 inches

Shipping Weight: 5 ounces (View shipping rates and policies)

Average Customer Review:

4.8 out of 5 stars

11 customer reviews

Amazon Best Sellers Rank:

#184,673 in Books (See Top 100 in Books)

I bought this for a niece after I read it (I'm 43y/o). I'm so impressed with these two young ladies. Wow, their journey and their authorship is inspirational. I want to volunteer with Girls Who Code because of this story. Check it out from your library, buy it, or borrow it....just read it! You don't have to be a computer geek or have a penchant for computers. It's about girls working together, learning a new skill and increasing their self-esteem. I'm so glad I read this book!

A must read for young girls and their parents too! These young women share insights into the tech world, but this book offers so much more - from raising awareness of important social issues to wrestling with anxiety about your own self-worth and the personal growth that comes from getting out of your comfort zone.

Great book

You go girls!! Great account of the duos adventure into the world of code.

This book is NOT only for people interested in coding/tech!!Andy and Sophie do a wonderful job sharing the vulnerability they felt before starting new journeys and during the craziness of Tampon Run. I enjoyed how the book addressed all the self-messages we give ourselves that restrict us from trying new or hard tasks. Their gaming journey is, of course, restricted to the tech world, but the journey could easily have been written about any other field a child passionately wants to enter: putting yourself out there is hard, and if you want to succeed, you'll have to feel uncomfortable and scared sometimes.NOTE: If you are a homeschooling parent, particularly an unschooling parent, this book is a must read! It shows: How finding a passion and following it is very rewarding and inspiriting. How high school is a limited view of the world/there is so much more than grades. How trying is always better than not trying.

See more of my reviews on The YA Kitten! My copy was an ARC I got as a reviewer for YA Books Central.I kinda like Photoshop, digital design in general, and web design. I took web and digital design classes in high school, but the web design class kinda devolved into a business class once the teacher left to teach math and her husband took over. We didn’t learn much about websites and coding after that.Thankfully, Gonzales and Houser didn’t have teachers like that and were able to create the fabulous little game that is Tampon Run. Girl Code is Gonzales and Houser taking us through how the game came about and the aftermath of their viral fame. Whether you’re a STEM girl or firmly on the English/History team like I am, these girls are pretty inspiring!The linear structure of Girl Code tracks their journey from everygirls to viral stars from start to finish to epilogue: Sophie got into coding to get over her anxiety about speaking and find a new language in which to express herself; Andy was interested in coding from a young age and took it as one of her interests even while listening to her Filipino family’s “doctor, lawyer, engineer” motto for her future. Their paths collided when they attended the same Girls Who Code summer program in the summer of 2014 and decided to partner up for their final project.Beyond informing me that the incredible original title of Tampon Run was Texas Tampon Massacre and the game was inspired by a Huffington Post article about an abortion vote, the girls take you step-by-step through how it came together as though they’d kept very precise diaries about the process. (To be fair, Sophie did. She keeps a personal diary.) Even when the tech talk got more advanced than rudimentary little me could understand, I stuck to it. Anyone without knowledge of coding games won’t be able to replicate their work very easily, but they’ll understand what the girls are doing and that’s the important part.The game, once they decided to release the full product online, didn’t go viral solely by chance either. The girls smartly used social media to its fullest by tweeting the link out, posting about the game on Reddit, etc. Marketing: it ain’t always fun, but you don’t get anywhere without it. Girl Code takes us through what it was like to be in the international spotlight and, even better, what they’ve done since those fifteen minutes of viral fame died down. Sophie is pursuing entrepreneurial paths to eventually create her own start-up and give back the same way people gave to her; Andy is sticking with coding.Oh, and the girls explicitly call out the tech nightmare Gamergate movement as just a tiny, big-mouthed group of cyberbullies. 1000% AGREE, WOULD SCREAM INTO A MEGAPHONE.In general, the book is very positive about the future of women in tech industries, but it doesn’t address the cultural issues so few women stay in STEM programs and later enter STEM professions. Y’know, rampant sexism and classmates who make them so miserable they bail. To be entirely fair, this wasn’t something I exected the book to address. If they’ve experienced that toxic tech atmosphere besides the cringeworthy radio interview they write about, they didn’t make mention of it or detail it at length.My strongest criticism is reserved for the book’s prose. Though accessible, it’s also pretty rough and my thoughts wandered away from the text easily thanks to the basic “we did this, we did that, we felt like this” way the girls write. Nonfiction books can have engaging writing that goes beyond that and it’s clear Gonzales and Houser are not top-notch writers. Though it makes reading this short little book take a little longer, that’s still not a deal-breaker.Gonzales and Houser’s incredible accomplishment and their determination to one day give back to women in STEM is inspiring and will make its readers want to go out and create after they read Girl Code. Video games, writing, paintings, a scholarly article about how this one historical figure was definitely gay–there are no limits on who this book will spark inspiration in. For instance, the original title Texas Tampon Massacre gave me an idea for a short story and I want to work as hard on that as the authors worked on their game.

The message of this book was great and inspiring, and I really loved the idea of Tampon Run. Don't worry about it being too techy—it definitely wasn't. The end of the book has some cool coding exercises, definitions, etc. If you are interested in that part, a printed book might be better than an ebook. Even on my smallest font size, I had trouble getting an entire page to show up sometimes on my Kindle.

I was very curious about this book when I saw it in the library's new book section. I learned to program back when the personal computer was invented. I found the book a very good read and very interesting. I enjoyed the coding section at the end. In this day and time it is probably not a bad idea for everyone to learn a little about coding.

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